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Thursday 13th June 2019

Watch Dogs Legion

Developer : feedback
Genres : OPEN WORLD
Infos : Watch Dogs: Legion is an upcoming action-adventure game developed by Ubisoft Toronto and published by Ubisoft, releasing for Microsoft Windows, PlayStation 4, Xbox One and Google Stadia on March 6, 2020. It will be the third installment in the Watch Dogs series and the sequel to Watch Dogs
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Thursday 13th June 2019

Fifa 2020

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Genres : SOPRT
Infos : FIFA 2020 So, with a FIFA 2020 game now certain, what can we expect from the next FIFA game? Hows Alex Hunters Journey from amateur to pro going ...
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Thursday 13th June 2019

Pro Evolution Soccer 2020

Developer : feedback
Genres : SPORT
Infos : Konamis Pro Evolution Soccer series returns in September with its 19th edition, under a slight name change. Its now called eFootball PES 2020. ... eFootball PES 2020 launches Sept. 10, 2019 on PlayStation 4, Xbox One and Windows PC (and Sept. 12 for these platforms in Asia).
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Thursday 13th June 2019

Tom Clancys Ghost Recon Breakpoint

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Genres : SHOOTING
Infos : Tom Clancys Ghost Recon Breakpoint is an upcoming online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. It is due to be released worldwide on October 4, 2019, for Microsoft Windows, PlayStation 4 and Xbox One and in November 2019 for the Google Stadia.
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Thursday 13th June 2019

Call of Duty Modern Warfare 2019

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Genres : SHOOTING
Infos : Call of Duty: Modern Warfare is an upcoming first-person shooter video game that is being developed by Infinity Ward and published by Activision. It will serve as the sixteenth overall installment in the Call of Duty series as well as a 'soft reboot' of the Modern Warfare sub-series.
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Thursday 13th June 2019

Oddworld Soulstorm

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Genres : ACTION
Infos : Oddworld: Soulstorm is an upcoming game in the Oddworld series. It is a re-imagining of the 1998 title Oddworld: Abes Exoddus, built on a new engine and with
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Thursday 13th June 2019

Dying Light 2

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Genres : SURVIVAL
Infos : Dying Light 2 is an upcoming survival horror action role-playing game developed by Techland and published by Techland Publishing. The game will be released for Microsoft Windows, PlayStation 4 and Xbox One in early 2020, and is the sequel to 2015s Dying Light.
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Thursday 13th June 2019

Rainbow Six Quarantine

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Genres : SHOOTING
Infos : Team Up With Your Friends And Use The Best Strategy To Take Down Your Opponent. Intense PVP and PVE. Close-quarters combat. Destruction as a tool. Team-based gameplay.Starter Edition - $19.49 - Unique Operators · More
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Thursday 13th June 2019

ELDEN RING

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Genres : RPG
Infos : Elden Ring will focus on RPG elements more. Elden Ring is first and foremost described as a third-person action RPG. During the Xbox Wire interview, it was revealed that it will put more of an emphasis on RPG elements, but will still retain the challenging combat and boss fights FromSoftware are so known for.
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Thursday 13th June 2019

American Truck Simulator Washington

Developer : feedback
Genres : SIMULATION
Infos : American Truck Simulator - Washington. This content requires the base game American Truck Simulator on Steam in order to play. All Reviews: Very Positive - 100% of the 150 user reviews for this game are positive. Jun 11, 2019.
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Thursday 13th June 2019

Baldurs Gate Enhanced Edition v2.5

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Genres : RPG
Infos : Baldurs Gate: Enhanced Edition is a remake of the role-playing video game Baldurs Gate, developed by Overhaul Games, a division of Beamdog, and published by
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Thursday 13th June 2019

Distance v1.3

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Genres : RACING
Infos : All Games > Racing Games > Distance. Distance. Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying
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Thursday 13th June 2019

OCTOPATH TRAVELER FULL UNLOCKED

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Genres : RPG
Infos : Octopath Traveler is a turn-based role-playing video game developed by Square Enix, in collaboration with Acquire. The game was released for the Nintendo Switch in July 2018, and was released for Microsoft Windows in June 2019. Wikipedia
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Thursday 13th June 2019

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Thursday 13th June 2019

Hearts of Iron IV Man the Guns v1.7.0.incl.DLC

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Infos : Man the Guns is the 4th expansion for Hearts of Iron IV. It was announced on 2018-05-19 and was released on 2019-02-28.
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Thursday 13th June 2019

RDS The Official Drift Videogame

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Infos : RDS - The Official Drift Videogame. RDS - The Official Drift Videogame is the licensed version of the Russian Drift Series in the Cyper Sport world! Become a member of professional drift competitions on famous tracks. Compete with real players around the world.
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Xbox
DeveloperMicrosoft
TypeHome video game console
GenerationSixth generation
Release date2001
Discontinued2009
SuccessorXbox 360
Emulated~

The Xbox is a sixth-generation console released by Microsoft on November 15, 2001. Known as the DirectXbox during development, it is notable for the specs having similarities to a PC, namely as a result of using familiar components around the x86 architecture. It had a custom Pentium III CPU at 733 MHz with 64 MB of RAM, and a custom Nvidia GPU codenamed NV2A at 233 MHz. The Xbox was often said to be the most powerful console from the sixth generation, and Sega later designed the Chihiro arcade system with the same components. It retailed at $299.99.

The Xbox was a modest seller, and helped create a brand for Microsoft that would give its successor a stronger market share in the west; despite Microsoft's best efforts the original Xbox and succeeding consoles from the company have never gained a foothold in Japan for various reasons.[1] It had a number of advantages over other sixth-gen consoles at the time; it was the only console to include a hard disk,[N 1] meaning it was the first to be able to rip CDs, and it was the first and only console of the lineup to include a unified online service called Xbox Live,[N 2] prompting Sony to create the PlayStation Network the next generation.

Early in its lifespan, the Xbox had an unusually active modding scene compared to the other consoles (often vindicated by the incredibly short warranty). Upon the first jailbreak by Andrew Huang, the scene ultimately delivered no comprehensive emulation until the mid-2010s,[N 3] where developers have continued to have issues owing to the fact that, alongside the poorly documented hardware, many of the Xbox's games either came from Windows or were then released for Windows afterward (though it does retain a few exclusives). However, the Xbox emulation scene has been resurging with two emulators at the forefront since mid-2017. Its developers continue to say there's no competition between them, as they're both open-source and have different goals and methods.[2][3]

  • 1Emulators
    • 1.1Comparisons

Emulators

Note:xboxdevwiki's own list of emulators contain over 20 different emulator projects, most of which were abandoned not long after they started. Only about 2 or 4 emulators have been making progress.
NameOperating System(s)Latest VersionChihiroActiveRecommended
PC
Cxbx-ReloadedWindows0.1~ (WIP)~
XQEMUWindows, Linux, macOSGit~ (WIP)
StrikeBoxWindows, LinuxGit
CxbxWindowsGit
DxbxWindows0.5
XenoborgWindowsr19
XeonWindows1.0
MAMEMulti-platform0.210
Consoles
FusionXbox 3601.7
FissionXbox One?

Comparisons

Since May 2017, serious strides have been happening in the Xbox emulation scene with Cxbx-Reloaded and XQEMU making major progress. Cxbx-Reloaded went in-game for Jet Set Radio Future with a somewhat decent framerate.[4] Many more original Xbox games have been able to get in-game and, in some cases, at decent speeds on XQEMU.[5][6]

PC

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Cxbx-Reloaded
A fork of Cxbx that's been having a good development momentum since mid-2016. It's built for x86_64 machines and includes a ton of improvements to its HLE kernel, some from code originating in Dxbx and other related forks. While it has HLE support for the GPU and other parts (eg. audio) to make many games run fast, XQEMU's LLE implementation was introduced in April 2018 and is expected to help even further. See this compatibility list.
XQEMU
A low-level focused emulator based on QEMU. It can emulate the BIOS and many games at very slow speeds but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but has been assumed to be emulated, just not forwarded to the audio hardware for some reason. See this compatibility list that was taken from John GodGames' 2015 list, and this Google spreadsheet.
StrikeBox
Beginning low-level emulator that just initializes an x86 system and runs whatever is in the ROM. Not much works for this currently. It was uploaded to GitHub on Dec 5, 2017 by mborgerson, a well-known XQEMU contributor who in early 2018 is still focused on streamlining XQEMU's QEMU codebase. So expect more progress from XQEMU than StrikeBox in the meantime.
Cxbx
One of the first Xbox emulators, started as an ahead-of-time compiler for Xbox executables. Can boot around 56 games, with around a dozen in an already playable state. See this compatibility list.
Dxbx
A port of Cxbx to Delphi, expanded with a redesigned symbol detection engine, and many rendering improvements, a new pixel shader converter, etc.
Xeon
Can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black, and the game crashes after you complete the first stage or right after you select the difficulty on modern versions of Windows.
MAME
Existing x86 emulation in MAME has given way to an xbox driver... that they've marked overall as not working and sound as unimplemented (graphics are OK though).

Consoles

Fusion
The internal name for backwards compatibility on the Xbox 360. It supports a specific list of games that, while some work right off the bat, may need additional patches to play properly. It also requires your console to have system storage. Some games still have issues with graphical glitches and slowdowns to errors that can make standard gameplay basically impossible. There is more information and references/video(s) about this BC support here.
Fission
The internal name for backward compatibility on the Xbox One. With a smaller amount of supported games, likely due to issues surrounding licensing,[N 4] it allows the ones that do work to run at four times the original resolution on both Xbox One and Xbox One S consoles (up to 960p), and sixteen times on Xbox One X (up to 1920p).

Emulation issues

The pratfalls of Xbox emulation

The Xbox is infamous in the emulation scene for being the worst case of false advertising. For the projects currently available and active there's a high barrier to entry for the effort involved, and it's the same reason why consoles using off-the-shelf hardware (or reused hardware) are easier to emulate. To users, being 'basically a PC' and 'x86-based' is a selling point despite that not being the case as the Xbox has a number of proprietary elements that are nothing like standard PC hardware (like the eighth-gen 'x86-based' consoles). Many aspects of the Xbox's architecture aren't openly documented, making it a major pain to have to figure it all out.[7][8][9][10][11] For example the APU, one of two sound processors on the MCPX southbridge chip of the Xbox chipset, is incredibly powerful and uses complex processing steps that are difficult to figure out using clean-room reverse engineering.

The good news is the efforts currently underway are starting to see real effects. While it's true that Cxbx-Reloaded will have the upper hand with a primarily HLE-based approach on Windows, XQEMU will have the advantage of going by the book. XQEMU also has the potential to tap into hardware acceleration that Cxbx-Reloaded would have to write a kernel mode driver for, and SoullessSentinel wrote 'I don't think our users would like the idea of disabling security features such as driver signature enforcement and installing an untrusted kernel driver just for an emulator.'[12]

Chihiro

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The Chihiro arcade system was produced by Sega in 2003. It consists of an Xbox motherboard (with double the RAM as with devkits) with additional boards for handling arcade I/O (Sega JVS standard). As the inner workings of the Xbox are better understood, Chihiro emulation support and accuracy will improve.

Resources

  • XboxDevWiki, for Xbox hardware documentation
  • Xbox Emulation Discord server (For general and development discussions on OG Xbox emulation, especially for Cxbx-Reloaded, but also XQEMU, StrikeBox, and any legacy emulators.)

Notes

  1. The PlayStation 2 also had a hard disk accessory, but the Xbox had it built-in on all models. Consoles in the seventh generation and onward began to include internal storage in varying forms.
  2. The Dreamcast had Sega Net in North America and Dreamarena in Europe, but Xbox Live was the same for all regions.
  3. The Xbox would have been too difficult to emulate at the time anyway as its specs often rivaled that of consumer PCs, and it was alleged that many developers received legal threats from Microsoft to dissuade them from trying.
  4. Which can be a number of reasons, including but not limited to developers and publishers going defunct, movie and toy tie-in licenses for branded content expiring, and music royalties.

References

  1. Why The Xbox Failed In Japan. Youtube (2018-07-16)
  2. JayFoxRox's statement (representing XQEMU). Reddit (2018-07-14).
  3. SoullessSentinel's statement (representing Cxbx-Reloaded). Reddit (2017-07-13).
  4. Cxbx Reloaded - JSRF(Semi-Playable/35~60 FPS). Youtube (2017-05-10)
  5. XQEMU - more games ingame. Reddit (2017-05-23)
  6. XQEMU Xbox Emulator - MechAssault Ingame!. Youtube (2018-06-22)
  7. Why is XBOX emulation premature?. ngemu (2010-02-15)
  8. /LTCG (Link-time Code Generation). Microsoft
  9. Under The Hood: Link-time Code Generation. Microsoft
  10. Xbox Emulation: The History & Roadblocks. Youtube (2018-03-08)
  11. Why is there a lack of Original Xbox emulation?. Reddit (2017-05-29)
  12. Cxbx-Reloaded (Xbox Emulator) - Panzer Dragoon Orta (In-Game). Reddit (2017-05-10).
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